Menu
Girls’ Last Tour, Shimeji Simulation, and Meaning
Take care of your eyes, use dark theme for night and daily browsing. Automatically find and apply coupon codes when you shop online! Play over 50 levels of box-jumping madness! Design and share your own levels. Meow is a virtual Cat pet who walks on your screen while you're browsing the web. Shimeji Simulation A girl who shut herself in a closet for the last 2 years of middle school realizes she has to go to high school. When she exits her closet for the first time in two years and looks at herself in the mirror, she notices that she grew shimeji mushrooms out of her head.
NOTE: This includes details about events in Girls’ Last Tour up to the final episode of the anime/the end of volume 4 of the manga. This also includes details about Shimeji Simulation, but currently only 17 chapters are out and it feels like the story is just getting started. Because of this, I have less to say about Shimeji Simulation than I might otherwise and what I do say may change as chapter are released. Also note I’m working with fan translations, as no official translation has been released (to my knowledge).
The works of Tsukumizu seem to depict a strange kind of apocalypse. In Girls’ Last Tour, the setting is post-apocalyptic and the main focus is on two girls, Chito and Yuuri, who travel through a decaying city that once housed a seemingly advanced and large society. While this premise sounds like it would lend itself to a lot of tense moments of struggling to survive, the actual world of Girls’ Last Tour is relatively mundane. There’s very little sense of danger for most of the journey, the girls never have trouble finding stuff like food or fuel for their Kettenkrad. In addition, the few people they encounter offer mutual benefit rather than trying to steal from Chito and Yuuri as one might expect from a side character who only shows up once in a post-apocalyptic setting. The actual meat of the story involves the girls seeing the weird and wonderful things the past civilization built and having discussions about the way the past society might have worked.
The girls don’t simply wander aimlessly, though. The city they traverse has multiple layers build on one another, and the girls make it their goal to reach the top. This goal is one neither of them initially remember the origin for, but they pursue it anyway as it gives them direction. Along the way, the girls only encounter 6 total speaking characters (5 throughout what’s in the anime), and each of them also has some goal to give them direction. Each of these encounters is a large event in the world of Girls’ Last Tour, with entire episodes of the anime dedicated to the encounters with Kanazawa and Ishii and with Nuko accompanying the girls for multiple episodes.
The first two encounters, Kanazawa and Ishii, both follow a similar structure. They meet the girls and form a mutually beneficial relationship for a short period of time before they part ways once again. These two characters, Kanazawa and Ishii have differing goals. The former’s goal is to make maps and the latter’s goal is to build an airplane. Both characters ultimately meet their greatest failures in their goals during their time with Chito and Yuuri, allowing the girls to see them reacting to the situation. When Kanazawa loses his maps he is immediately depressed, going as far as to ask the girls to simply let him fall to his death. They refuse this request and, after a period of mourning his lost work, Kanazawa sets out to begin again and offers the girls his camera. Ishii’s failure is that her plane breaks down while she’s flying it. She’s able to parachute her way down to the lower levels, but as she does she has a happy look on her face. While not achieving her goal, Ishii gave it her best effort and can be content with the work she was able to do as the potential last human to ever fly a plane. As she falls, Ishii contemplates what to do with the rest of her life once she reaches the ground.
From these two encounters, we can see different reactions to what happens when a life loses its meaning. Kanazawa has already lost a lot before the girls meet him, stating he lost his motorbike he traveled on and the camera he gave the girls later reveals pictures of him with a girl he never mentioned to Chito and Yuuri. Kanazawa’s maps were the last thing to give his life meaning, and without them his life failed to mean anything and he simply wished for it to end. It’s only after consultation from Chito and Yuuri that he decides to start making maps again, giving his life meaning again. We can see this as a fresh start, as he also gave up his camera with pictures of the girl from his past life. Ishii was a lot more accepting of her fate, showing a happy look after her immediate failure and getting along well with the hopeless feeling that came with it. In doing so, she was able to find peace.
The following encounter is a bit stranger. The girls find a robot built to keep watch over an aquarium that, since society has collapsed, only houses a single fish. The girls debate on whether they should eat the fish with Chito ultimately making the final call to let it live. During their time at this aquarium, they talk about what it truly means to be alive and, after destroying a larger robot that endangered the fish, decide that it means something that has to come to an end. The final encounter is in a part of the manga that didn’t end up getting animated, so I’ll keep it vague to avoid spoilers. Without going into any detail, it furthers this idea with an added suggestion that life is given meaning by being able to end and a life without an end is cannot be considered a life at all. These two encounters paint an interesting picture when combined, stating that life itself is a beautiful thing that should be preserved, but eternal life is devoid of meaning and cannot be considered a life worth living if it can be considered life at all.
The fourth and fifth encounters are the only that overlap throughout the story and make up the finale of the anime. The fourth encounter is with Nuko, a small creature the girls call a “cat” that can communicate through a radio that Yuuri picked up. (The name Nuko is a mispronunciation of “neko,” the Japanese word for “cat,” that Nuko refers to himself as after Chito calls him a cat.) The fifth is with a fully matured version of this creature who was looking for Nuko. These creatures are capable of digesting what they refer to as unstable materials, such as gunpowder, radios, and even nuclear warheads. These two characters show that the apocalypse of Girls’ Last Tour is not one where the world has ended, only humanity. Not much backstory is given on how this apocalypse came to be, but through the different settings of guns, tanks, and other weapons scattered about and some brief flashbacks to how Chito and Yuuri started their journey it’s clear that this apocalypse came from a war of some kind. It creates this idea that humanity, even for all its technology and advancements, cannot be powerful enough to destroy the world, only itself.
When combining these six encounters, what we end up with a message about how everything will come to an end but life moves on. The third and sixth encounters are the most clear about things coming to an end. Both have death as a central theme but never present it as something to be feared. Death is merely the inevitable end to a life and to deny that is to deny the life itself. Ishii fits this theme very well, feeling at peace after her long and arduous process to build an airplane came to an end. It didn’t matter to her that it ended in failure, she was at peace after seeing it through to the end. Kanazawa has a similar experience with his maps scattering to the wind being comparable to Ishii’s plane breaking down, he simply took it a bit harsher initially before realizing he could still move on. Nuko and the fully matured creature looking for Nuko both represent a new kind of species for the planet and signal an end to the human race. The fully matured creature even state that, as far as they knew, Chito and Yuuri were the last people alive on the planet.
While the end of humanity is something most would find tragic, the world of Girls’ Last Tour treats it as more melancholic. Chito and Yuuri spend their days simply traveling and experiencing the weird and wonderful world of the abandoned city. They find small joys in the sounds that dripping water makes when hitting a can and photographing odd statues that they don’t fully understand the meaning of. When the story does have sad moments, it’s less about the end of the world and more focused on the specific struggles of Chito and Yuuri. A great example of this is chapter 11 (featured in episode 5 of the anime) in which the girls explore an abandoned house and imagine the ways they would decorate it. The feeling that comes at the end of their imagining is one of inevitability. They can’t stay in the house because they would run out of food if they stopped moving, and it’s only a moment of sadness before the girls move on. The chapter even ends with Yuuri suggesting they make a roof for the Kettenkrad and Chito shooting it down, keeping things lighthearted as the chapter comes to a close. It’s this kind of sadness that only lasts a moment and is highly personal combined with the hope for a future of the world that stops the world of Girls’ Last Tour from feeling tragic, and every character finds meaning in the goals that they pursue.
This melancholic feeling towards a decaying society can also be seen in Tsukumizu’s currently running work, Shimeji Simulation. Shimeji Simulation takes place in a very interesting world with a similar aesthetic to that of Girls’ Last Tour. Both because the art of Tsukumizu is so distinct it’s obvious that the same person drew it and because of the setting itself. There’s a scene where the main character, Shijima, is walking around her school and notes that the classes used to go all the way to H but now only go to D. In another scene, we learn that the danchi (a style of apartment) Shijima lives in should be able to house many more people than it currently does. Shijima lives with her older sister and two girls live at the opposite end of them, but other than that the building is implied to be entirely vacant and is in a visible state of ruin. Despite this, people can still be seen in various scenes, such as when Shijima and Mogawa go to the mall the next town over. This creates the image of a society that’s in the middle of a peaceful decline rather than the society that’s already gone presented in Girls’ Last Tour.
At this point with only 17 chapters out, I only feel comfortable talking about two specific characters from Shimeji Simulation, the first of which is the art teacher Ms. Mogawa. In addition to teaching art, Ms. Mogawa is also the club advisor for the hole digging club, a club whose entire purpose is to dig a large hole behind the school. She initially dislikes the hole digging club, claiming it was forced on her by other faculty members and outright saying she thinks it’s a form of bullying. She even reflects on how the holes she digs are useless and without purpose. Then after Shijima and Majime have been away from the club to study for tests, Mogawa’s attitude completely changes. She cuts her hair because it gets in the way of her digging and even passes her work as a teacher to the club members so she can keep digging, claiming she won’t stop until she reaches Brazil. During a break from digging, Mogawa states that the more she digs the more she feels like she was born for it. She then compares digging to drinking alcohol by stating it helps her not think about what she would rather forget. Another detail about the hole digging club is that it once was the hole filling club and it’s implied the school switches off between the two clubs to keep redoing and undoing the same work.
Based on the current information in the manga, it’s likely that Mogawa feels compelled to dig based off of something that happened in her personal life. She most likely lost any sense of meaning she had and is attempting to find meaning through the actions of digging a large hole. While Mogawa is in this state, the group finds a number of relics from long ago in the hole as they dig, likely a representation about how Mogawa can’t escape from her past simply by digging. The hole itself is a symbol for the emptiness that Mogawa actually feels without any true meaning. The fact that the hole gets filled in and re-dug every so often represents the futility of this form of escapism, as any perceived progress Mogawa makes will inevitably be filled in.
The main character, Shijima, also has a bit of development in these early chapters. After spending her final two years of middle school isolating herself in a closet, Shijima decides to try and reintegrate into society for her first year of high school. Despite having this initial burst of motivation, she seems content to simply exist in society without any purpose before classmate Majime attaches herself to Shijima and they become friends. This causes the extremely socially awkward Shijima to begin to think about what it really means to be friends with someone and, in broader strokes, what it means to live in society. While not much has happened with this yet, we’ve seen her open up more and I’m excited to see where she goes.
I’m hoping to see more development in the later chapters of Shimeji Simulation, as currently there isn’t as much I feel comfortable discussing. I toyed around a bit trying to think of ways to write about Shijima’s motivations or the actions of Shijima’s sister and Majime, but as it currently stands Shimeji Simulation is still in its infancy and I don’t think I can build any more conclusions I would be happy with. I also want to discuss the religious references that are all over the place, but with the story feeling like it’s barely getting started it’s hard to say anything conclusive about where this will all go.
When looking at Tsukumizu’s work as a whole, I think the biggest message they want to get across is about finding meaning in an ultimately meaningless life. All the characters of Girls’ Last Tour have different goals to drive them in a post-apocalypse with no real hope of surviving humanity surviving. Rather than sit around and despair, each character moves forward with what little they have with them. Their goals all come internally, giving them all a strong sense of purpose in a world where nothing they do will leave much impact. Contrast this with Ms. Mogawa from Shimeji Simulation who, if my theory holds, was previously motivated through some sort of external means that was taken away from her. Because she didn’t have any clear internal goal, the thing that gave her life meaning could be taken from her. Shijima had no meaning before meeting Majime, but through their interactions she seemingly is beginning to understand the value of life and will potentially find a goal of her own to work towards.
This is all with the caveat that, after enough time, nothing anyone does in life will matter. The choices these characters make will eventually be lost as humanity is destined to fall someday. This theme is exemplified by Girls’ Last Tour, in which the setting should not allow for any ending for Chito and Yuuri other than both of them eventually dying. The only other possibility is them finding a new society to integrate themselves into, but from the start it’s clear that the world and tone of the story won’t allow that. The only question is if they can complete their goal of reaching the highest layer of the city or not. Even then, their success or failure is only meaningful to themselves. This is never presented as a bad thing, however. In fact, it’s a somewhat beautiful ideal that a person can be motivated entirely by their internal desires and work towards them relentlessly.
The works of Tsukumizu seem to depict a strange kind of apocalypse. In Girls’ Last Tour, the setting is post-apocalyptic and the main focus is on two girls, Chito and Yuuri, who travel through a decaying city that once housed a seemingly advanced and large society. While this premise sounds like it would lend itself to a lot of tense moments of struggling to survive, the actual world of Girls’ Last Tour is relatively mundane. There’s very little sense of danger for most of the journey, the girls never have trouble finding stuff like food or fuel for their Kettenkrad. In addition, the few people they encounter offer mutual benefit rather than trying to steal from Chito and Yuuri as one might expect from a side character who only shows up once in a post-apocalyptic setting. The actual meat of the story involves the girls seeing the weird and wonderful things the past civilization built and having discussions about the way the past society might have worked.
The girls don’t simply wander aimlessly, though. The city they traverse has multiple layers build on one another, and the girls make it their goal to reach the top. This goal is one neither of them initially remember the origin for, but they pursue it anyway as it gives them direction. Along the way, the girls only encounter 6 total speaking characters (5 throughout what’s in the anime), and each of them also has some goal to give them direction. Each of these encounters is a large event in the world of Girls’ Last Tour, with entire episodes of the anime dedicated to the encounters with Kanazawa and Ishii and with Nuko accompanying the girls for multiple episodes.
The first two encounters, Kanazawa and Ishii, both follow a similar structure. They meet the girls and form a mutually beneficial relationship for a short period of time before they part ways once again. These two characters, Kanazawa and Ishii have differing goals. The former’s goal is to make maps and the latter’s goal is to build an airplane. Both characters ultimately meet their greatest failures in their goals during their time with Chito and Yuuri, allowing the girls to see them reacting to the situation. When Kanazawa loses his maps he is immediately depressed, going as far as to ask the girls to simply let him fall to his death. They refuse this request and, after a period of mourning his lost work, Kanazawa sets out to begin again and offers the girls his camera. Ishii’s failure is that her plane breaks down while she’s flying it. She’s able to parachute her way down to the lower levels, but as she does she has a happy look on her face. While not achieving her goal, Ishii gave it her best effort and can be content with the work she was able to do as the potential last human to ever fly a plane. As she falls, Ishii contemplates what to do with the rest of her life once she reaches the ground.
From these two encounters, we can see different reactions to what happens when a life loses its meaning. Kanazawa has already lost a lot before the girls meet him, stating he lost his motorbike he traveled on and the camera he gave the girls later reveals pictures of him with a girl he never mentioned to Chito and Yuuri. Kanazawa’s maps were the last thing to give his life meaning, and without them his life failed to mean anything and he simply wished for it to end. It’s only after consultation from Chito and Yuuri that he decides to start making maps again, giving his life meaning again. We can see this as a fresh start, as he also gave up his camera with pictures of the girl from his past life. Ishii was a lot more accepting of her fate, showing a happy look after her immediate failure and getting along well with the hopeless feeling that came with it. In doing so, she was able to find peace.
The following encounter is a bit stranger. The girls find a robot built to keep watch over an aquarium that, since society has collapsed, only houses a single fish. The girls debate on whether they should eat the fish with Chito ultimately making the final call to let it live. During their time at this aquarium, they talk about what it truly means to be alive and, after destroying a larger robot that endangered the fish, decide that it means something that has to come to an end. The final encounter is in a part of the manga that didn’t end up getting animated, so I’ll keep it vague to avoid spoilers. Without going into any detail, it furthers this idea with an added suggestion that life is given meaning by being able to end and a life without an end is cannot be considered a life at all. These two encounters paint an interesting picture when combined, stating that life itself is a beautiful thing that should be preserved, but eternal life is devoid of meaning and cannot be considered a life worth living if it can be considered life at all.
The fourth and fifth encounters are the only that overlap throughout the story and make up the finale of the anime. The fourth encounter is with Nuko, a small creature the girls call a “cat” that can communicate through a radio that Yuuri picked up. (The name Nuko is a mispronunciation of “neko,” the Japanese word for “cat,” that Nuko refers to himself as after Chito calls him a cat.) The fifth is with a fully matured version of this creature who was looking for Nuko. These creatures are capable of digesting what they refer to as unstable materials, such as gunpowder, radios, and even nuclear warheads. These two characters show that the apocalypse of Girls’ Last Tour is not one where the world has ended, only humanity. Not much backstory is given on how this apocalypse came to be, but through the different settings of guns, tanks, and other weapons scattered about and some brief flashbacks to how Chito and Yuuri started their journey it’s clear that this apocalypse came from a war of some kind. It creates this idea that humanity, even for all its technology and advancements, cannot be powerful enough to destroy the world, only itself.
When combining these six encounters, what we end up with a message about how everything will come to an end but life moves on. The third and sixth encounters are the most clear about things coming to an end. Both have death as a central theme but never present it as something to be feared. Death is merely the inevitable end to a life and to deny that is to deny the life itself. Ishii fits this theme very well, feeling at peace after her long and arduous process to build an airplane came to an end. It didn’t matter to her that it ended in failure, she was at peace after seeing it through to the end. Kanazawa has a similar experience with his maps scattering to the wind being comparable to Ishii’s plane breaking down, he simply took it a bit harsher initially before realizing he could still move on. Nuko and the fully matured creature looking for Nuko both represent a new kind of species for the planet and signal an end to the human race. The fully matured creature even state that, as far as they knew, Chito and Yuuri were the last people alive on the planet.
While the end of humanity is something most would find tragic, the world of Girls’ Last Tour treats it as more melancholic. Chito and Yuuri spend their days simply traveling and experiencing the weird and wonderful world of the abandoned city. They find small joys in the sounds that dripping water makes when hitting a can and photographing odd statues that they don’t fully understand the meaning of. When the story does have sad moments, it’s less about the end of the world and more focused on the specific struggles of Chito and Yuuri. A great example of this is chapter 11 (featured in episode 5 of the anime) in which the girls explore an abandoned house and imagine the ways they would decorate it. The feeling that comes at the end of their imagining is one of inevitability. They can’t stay in the house because they would run out of food if they stopped moving, and it’s only a moment of sadness before the girls move on. The chapter even ends with Yuuri suggesting they make a roof for the Kettenkrad and Chito shooting it down, keeping things lighthearted as the chapter comes to a close. It’s this kind of sadness that only lasts a moment and is highly personal combined with the hope for a future of the world that stops the world of Girls’ Last Tour from feeling tragic, and every character finds meaning in the goals that they pursue.
This melancholic feeling towards a decaying society can also be seen in Tsukumizu’s currently running work, Shimeji Simulation. Shimeji Simulation takes place in a very interesting world with a similar aesthetic to that of Girls’ Last Tour. Both because the art of Tsukumizu is so distinct it’s obvious that the same person drew it and because of the setting itself. There’s a scene where the main character, Shijima, is walking around her school and notes that the classes used to go all the way to H but now only go to D. In another scene, we learn that the danchi (a style of apartment) Shijima lives in should be able to house many more people than it currently does. Shijima lives with her older sister and two girls live at the opposite end of them, but other than that the building is implied to be entirely vacant and is in a visible state of ruin. Despite this, people can still be seen in various scenes, such as when Shijima and Mogawa go to the mall the next town over. This creates the image of a society that’s in the middle of a peaceful decline rather than the society that’s already gone presented in Girls’ Last Tour.
At this point with only 17 chapters out, I only feel comfortable talking about two specific characters from Shimeji Simulation, the first of which is the art teacher Ms. Mogawa. In addition to teaching art, Ms. Mogawa is also the club advisor for the hole digging club, a club whose entire purpose is to dig a large hole behind the school. She initially dislikes the hole digging club, claiming it was forced on her by other faculty members and outright saying she thinks it’s a form of bullying. She even reflects on how the holes she digs are useless and without purpose. Then after Shijima and Majime have been away from the club to study for tests, Mogawa’s attitude completely changes. She cuts her hair because it gets in the way of her digging and even passes her work as a teacher to the club members so she can keep digging, claiming she won’t stop until she reaches Brazil. During a break from digging, Mogawa states that the more she digs the more she feels like she was born for it. She then compares digging to drinking alcohol by stating it helps her not think about what she would rather forget. Another detail about the hole digging club is that it once was the hole filling club and it’s implied the school switches off between the two clubs to keep redoing and undoing the same work.
Based on the current information in the manga, it’s likely that Mogawa feels compelled to dig based off of something that happened in her personal life. She most likely lost any sense of meaning she had and is attempting to find meaning through the actions of digging a large hole. While Mogawa is in this state, the group finds a number of relics from long ago in the hole as they dig, likely a representation about how Mogawa can’t escape from her past simply by digging. The hole itself is a symbol for the emptiness that Mogawa actually feels without any true meaning. The fact that the hole gets filled in and re-dug every so often represents the futility of this form of escapism, as any perceived progress Mogawa makes will inevitably be filled in.
The main character, Shijima, also has a bit of development in these early chapters. After spending her final two years of middle school isolating herself in a closet, Shijima decides to try and reintegrate into society for her first year of high school. Despite having this initial burst of motivation, she seems content to simply exist in society without any purpose before classmate Majime attaches herself to Shijima and they become friends. This causes the extremely socially awkward Shijima to begin to think about what it really means to be friends with someone and, in broader strokes, what it means to live in society. While not much has happened with this yet, we’ve seen her open up more and I’m excited to see where she goes.
I’m hoping to see more development in the later chapters of Shimeji Simulation, as currently there isn’t as much I feel comfortable discussing. I toyed around a bit trying to think of ways to write about Shijima’s motivations or the actions of Shijima’s sister and Majime, but as it currently stands Shimeji Simulation is still in its infancy and I don’t think I can build any more conclusions I would be happy with. I also want to discuss the religious references that are all over the place, but with the story feeling like it’s barely getting started it’s hard to say anything conclusive about where this will all go.
When looking at Tsukumizu’s work as a whole, I think the biggest message they want to get across is about finding meaning in an ultimately meaningless life. All the characters of Girls’ Last Tour have different goals to drive them in a post-apocalypse with no real hope of surviving humanity surviving. Rather than sit around and despair, each character moves forward with what little they have with them. Their goals all come internally, giving them all a strong sense of purpose in a world where nothing they do will leave much impact. Contrast this with Ms. Mogawa from Shimeji Simulation who, if my theory holds, was previously motivated through some sort of external means that was taken away from her. Because she didn’t have any clear internal goal, the thing that gave her life meaning could be taken from her. Shijima had no meaning before meeting Majime, but through their interactions she seemingly is beginning to understand the value of life and will potentially find a goal of her own to work towards.
This is all with the caveat that, after enough time, nothing anyone does in life will matter. The choices these characters make will eventually be lost as humanity is destined to fall someday. This theme is exemplified by Girls’ Last Tour, in which the setting should not allow for any ending for Chito and Yuuri other than both of them eventually dying. The only other possibility is them finding a new society to integrate themselves into, but from the start it’s clear that the world and tone of the story won’t allow that. The only question is if they can complete their goal of reaching the highest layer of the city or not. Even then, their success or failure is only meaningful to themselves. This is never presented as a bad thing, however. In fact, it’s a somewhat beautiful ideal that a person can be motivated entirely by their internal desires and work towards them relentlessly.
Posted by ChrIssun | Aug 1, 2020 9:08 PM | 0 comments
Forum › Shimeji Simulation discussion
830 posts2 lists
one subscription to shoujo eraserhead please
I had no idea tkmiz was working on a new manga. The moment I saw the cover page I knew exactly who drew this. She has such an amazingly distinctive style. This is the best news I have stumbled across this year.
The two MCs are quite adorable and I like the surrealistic humor and setting.
last edited at Jan 27, 2019 9:28AM
This is bizarre but I'm on board for it
Guess who I spot on the cover
I really like how they draw fish
being sad and happy at the same time is confusing
joined Dec 20, 2013
is it me or this feels a bit depressing ?
All of Tsukumizu's work tends to have a subtle, surreal bitter-sweetness to it. She is the same mangaka who created the award winning Girl's Last tour series which gives me high hopes that this too will be something special.
last edited at Jan 28, 2019 4:36AM
'Could it be easier to make a lover than a friend?' hit me so hard I'm not even kidding
1,993 posts5 lists
Definitely caught my interest
264 posts1 list
I've been longing over tkmiz's twitter drawings of these characters waiting for the day I will eventually read it, it has finally come! Yay!!
Odd but cute. Hope there's more soon
https://treeng450.weebly.com/blog/jack-krauser-shimeji. My favourite potato maker is back with another surreal yet cute work, hope there's more
prequel? sequel?
tkmiz. A name I am unfamiliar with, comments are telling me i have missed out
tkmiz. A name I am unfamiliar with, comments are telling me i have missed out
Made Girls' Last Tour, that manga/anime post-apocalyptic iyashikei with bits of philosophy here and there.
Also renowned for having the widest faces in the block, somebody to rival the legendary Ume Aoki.
Guess who I spot on the cover
![Oneshot Oneshot](https://cdn.discordapp.com/attachments/458634768829906945/576552442330611712/1414053843308.png)
https://twitter.com/yuri_navi/status/1089129598279811072?s=09
I hope that we will see them again in this series!
I hope that we will see them again in this series!
looks like this piece that was uploaded today is a companion to this manga.
6,683 posts1 list
looks like this piece that was uploaded today is a companion to this manga.
Is too important to not come out as an actual chapter
Seriously thanks for the link.
This explains the unusual setting and the presence of Yuuri and Chito. This world is likely some sort of purgatory.
Shimeji Simulation Characters
last edited at Jan 30, 2019 11:25PM
1,194 posts2 lists
joined Feb 1, 2019
![Shimeji Simulation Chito Shimeji Simulation Chito](https://images-cdn.9gag.com/photo/a7W2yDm_700b.jpg)
1,194 posts2 lists
https://pbs.twimg.com/media/DybOcxQV4AA1Inj.jpg:orig
There are a lot of related images on tkmiz’s twitter, most not translated.
There are a lot of related images on tkmiz’s twitter, most not translated.
350 posts6 lists
Shimeji Simulation Chitose
'I will now proceed to pleasure myself with this fish.'
Wasent that a refrence to somthing. It sounds familar
Wasent that a refrence to somthing. It sounds familar
Shimeji Simulation Chito And Yuuri
^Code Geass.
To reply you must either login or sign up.